The idea of throwing potions because of fear seems very made up. Maybe preserve the concept but come up with different motivation?
Controls are not very good. Gamepad support is mandatory for platformers, but if you play with keyboard than you typically jump with Space. It was confusing in more active moments why the character wasn't jumping and it turns out that was because I was pressing Space instead of W.
Gameplay wise, it seems that once you are fearful enough and throw potions fast and there is a big guard in front of you, there is no way to win because you can't jump on it (it's too tall) and when you come towards the guard, guard gets some potions and duplicates.
really cool to see how polished those animations are. a fun experience. There were some glitches but those only increased the amount of chaos which is a good thing ofcourse. Really good to see a working checkpoint system in a jam game. It seems like a small detail but is so important to keep the player engaged. Well done!
I loved this! The idea of panic and throwing more and more potions is amazing and super fun! The graphics and smooth movements of everything accompanied with the neat low poly style make it a visual treat for players.
The idea could be expanded a lot more, and I'm sure you can do that and make this an even bigger game. Keep it up! <3
Thank you so much, this kind of comments help us a lot and are awesome to see, I'm glad you liked the game, hopefully in the future we can make something awesome that you'll enjoy <3
Great game and concept. Only complaint I really have is the double jump not being able to jump over some ledges sometimes but overall a great experience. Loved it.
Great Game! I love the 2.5D art style! The mechanic is quit unique as well! Do you guys and girls pretend to make a more fleshed out version? I would like to see it ^^
Yeah it's something that we are intending to do, I don't know if right now but we loved the project and want to expand on it, you can always check out our instagram https://www.instagram.com/avocado_jam_gs/ to se what we are up too. Also thanks for playing the game and the kind comments <3
Completed the game, it was very unique concept! It had a lot of good features, I love the 3D objects with the sidescrolling camera, and the music was really good! If I had to complain about something, I would say that it is sometimes a little inconsistent to double jump up to some of the ledges, although that totally could have just been me messing up the timing. This is an awesome game!
Thanks for the awesome feedback, yeah the double jump needed some tweaks but unfortunately we ran out of time, but thanks for the comment and we are glad you liked it :D, thanks for playing it <3
Love the gameplay! The assets are also very cool. I don't know if it is just me that is bad, but the game is a little to difficult. Keep the good work!
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The idea of throwing potions because of fear seems very made up. Maybe preserve the concept but come up with different motivation?
Controls are not very good. Gamepad support is mandatory for platformers, but if you play with keyboard than you typically jump with Space. It was confusing in more active moments why the character wasn't jumping and it turns out that was because I was pressing Space instead of W.
Gameplay wise, it seems that once you are fearful enough and throw potions fast and there is a big guard in front of you, there is no way to win because you can't jump on it (it's too tall) and when you come towards the guard, guard gets some potions and duplicates.
really cool to see how polished those animations are. a fun experience. There were some glitches but those only increased the amount of chaos which is a good thing ofcourse. Really good to see a working checkpoint system in a jam game. It seems like a small detail but is so important to keep the player engaged. Well done!
Thanks for taking the time to write this <3 glad you liked it :D your are awesome
STOP THROWING POTIONS AND DUPLICATING THEM AAAAA
I loved this! The idea of panic and throwing more and more potions is amazing and super fun! The graphics and smooth movements of everything accompanied with the neat low poly style make it a visual treat for players.
The idea could be expanded a lot more, and I'm sure you can do that and make this an even bigger game. Keep it up! <3
Thank you so much, this kind of comments help us a lot and are awesome to see, I'm glad you liked the game, hopefully in the future we can make something awesome that you'll enjoy <3
great game the audio and the graphic are amazing, the idea is ok but i think with more action it coud be great!
Thanks for the feedback, we'll keep it in mind, and also thanks for the kind comments <3
Great game and concept. Only complaint I really have is the double jump not being able to jump over some ledges sometimes but overall a great experience. Loved it.
Yeah for sure the jump needs some tweaks, thanks for the feedback and the kind comments <3
Great Game! I love the 2.5D art style! The mechanic is quit unique as well! Do you guys and girls pretend to make a more fleshed out version? I would like to see it ^^
Yeah it's something that we are intending to do, I don't know if right now but we loved the project and want to expand on it, you can always check out our instagram https://www.instagram.com/avocado_jam_gs/ to se what we are up too. Also thanks for playing the game and the kind comments <3
Completed the game, it was very unique concept! It had a lot of good features, I love the 3D objects with the sidescrolling camera, and the music was really good! If I had to complain about something, I would say that it is sometimes a little inconsistent to double jump up to some of the ledges, although that totally could have just been me messing up the timing. This is an awesome game!
Thanks for the awesome feedback, yeah the double jump needed some tweaks but unfortunately we ran out of time, but thanks for the comment and we are glad you liked it :D, thanks for playing it <3
Love the gameplay! The assets are also very cool. I don't know if it is just me that is bad, but the game is a little to difficult. Keep the good work!
Thanks for the feedback, we wanted it to be a little difficult but maybe we over did it haha :D
Nice concept!
Thank you :D